/*
* Copyright (C) 2023 Barry
*
* This file is part of Barry's Little Objects in C Library (libBLOC).
*
* libBLOC is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* libBLOC is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTIBILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* libBLOC. If not, see .
*/
/*
* This file implements object Trees. Object Trees work similarly to lists
* except trees store ordered data and are organised such that inserting,
* removing, and searching are more efficient. Trees can also be created with
* a specific Object Type, and will only accept objects of that type. If no
* type is specified, the tree can accept any object.
*/
#include
#include
#include "../assert.h"
#include "tree.h"
static void _tree_new(void *);
static void _tree_delete(void *);
/* Tree object type */
struct ObjectType treeType = {
.name = "Tree",
.size = sizeof(Tree),
.new = _tree_new,
.delete = _tree_delete,
};
/* Create a Tree object */
static void
_tree_new(void *obj)
{
Tree *tree = obj;
iterable_init(&tree->header);
}
/* Destroy a Tree object */
static void
_tree_delete(void *obj)
{
Tree *tree = obj;
struct TreeNode *node, *next;
for (node = (void *) tree->header.start; node; node = next) {
next = (struct TreeNode *) node->header.next;
obj_put(node->header.obj);
free(node);
}
}
/* Count the number of nodes in a (sub-)tree recursively */
unsigned int
_tree_count(struct TreeNode *root)
{
if (!root)
return 0;
unsigned int n = 0;
n += _tree_count(root->left);
n += _tree_count(root->right);
return n + 1;
}
/* Rotate an entire tree left */
struct TreeNode *
_tree_rotate_left(struct TreeNode *root)
{
struct TreeNode *tmp = root->right;
root->right = tmp->left;
tmp->left = root;
return tmp;
}
/* Rotate an entire tree right */
struct TreeNode *
_tree_rotate_right(struct TreeNode *root)
{
struct TreeNode *tmp = root->left;
root->left = tmp->right;
tmp->right = root;
return tmp;
}
/* Create an object tree */
Tree *
tree_create(struct ObjectType *type, int (*compare)(void *, void *))
{
if (!compare)
return NULL;
Tree *tree = obj_new(&treeType);
tree->type = type;
tree->compare = compare;
return tree;
}
/* Count the nodes in a tree */
unsigned int
tree_count(Tree *tree)
{
return tree->header.entries;
}