/* * Copyright (C) 2023 Barry * * This file is part of Barry's Little Objects in C Library (libBLOC). * * libBLOC is free software: you can redistribute it and/or modify it under the * terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * libBLOC is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTIBILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * libBLOC. If not, see . */ /* * This file implements the Iterator object type. Iterator objects are used to * iterate an Iterable object. Iterable objects are any objects that have * an Iterable header. Every item in this list is prefixed with an * IterableEntry header. They support bi-directional tracked movement, and * automatically track position and handle relative movement, since the list * links are not available from the objects themselves. */ #include #include #include "iterator.h" #define ITER_MAGIC 0x49544552 /* ITER */ /* Iterator object type */ struct ObjectType iteratorType = { .name = "Iterator", .size = sizeof(Iterator), }; /* Create an Iterator object for an Iterable object */ Iterator * iterator_create(void *iterable) { Iterator *iter = NULL; struct Iterable *i = iterable; if (i->magic == ITER_MAGIC) { iter = obj_new(&iteratorType); iter->list = obj_get(iterable); } return iter; } /* Initialise an Iterable header */ void iterable_init(struct Iterable *header) { header->magic = ITER_MAGIC; header->start = header->end = NULL; header->entries = 0; }